A 3D shot taken with my iPhone from inside the yet-to-be-opened “Wizarding World of Harry Potter” theme park at Universal Studios in Orlando, Florida. It features faithful recreations of the movie sets.
I have to admit, I was initially a little worried about the quality of the 3D that this movie would present to audiences. After all, it was apparently NOT actually filmed in 3D, but converted from 2D after-the-fact. I have seen plenty of poorly-converted images, but also quite a few stunningly good ones, so knowing that it IS possible to get good results, I held my breath.
Well, it was obvious from the first frame they had done things right. The images not only spring to life through Tim Burton’s incredibly artistic vision and bright colors, but the 3D effect is striking in some places, and sublime in others… just as it should be!
Yes, as long as you have two properly working eyes. I don’t know about ol’ Bob here, but give him an ‘A’ for effort. Hey, ya gotta at least like his solution for monocular 3D!
This is the cover image from “Bob’s Big Break”, a 3D companion short to the DVD of “Monsters vs. Aliens”. They released it with the TrioScopics anaglyph glasses (magenta & green), which in my opinion do not work as well as the old standard red & cyan versions. Still, they also get an ‘A’ for effort, and it’s a very funny short film!
There are many ways of viewing images in 3D today, but I think one of the easiest & most universal is still the anaglyph method.
A monstrously massive mushroom I uprooted before it could put a dent in my mower (ha ha). I’ve posted 3 pictures of it, all taken using sequential exposures on a normal single-lensed camera. I had to vary the distance between shots depending on how close I was, mostly operating in the macro range of the camera & using an interocular spacing of only a few centimeters. Very cool results!
Recently, we went to see Toy Story 1 & 2, which were both re-released in full, glorious 3D at last!
I’ve always thought that any computer-generated movie could easily be converted to 3D – it’s basically a matter of telling the computer to re-draw everything from a few inches to one side of the original viewpoint (that, and having twice the processing power!)
Pixar’s master plan is to release Toy Story 3 (in 3D) next summer, June of 2010. I really hope they bring back the ‘1 & 2 in 3D’ double-feature again just before then, as a two-week release was just not long enough, and what better way to warm up for the all-new 3D adventure?
Here is my latest creation – a much smaller, lighter version of a digital 3D camera. I chose these because their lenses are aligned with the tripod mounting holes (so I can go vertical if desired), their zoom controls didn’t cover up the connections I needed to solder inside, and they are cheap, so if they bit the dust during “modification”, I wouldn’t be too sorry. They focus & sync with a great deal of accuracy. The biggest problem I had was cramming the new wiring into the housings, as there’s no extra room in there!